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The Open 3D Foundation Announces Latest Improvements To Open 3D Engine And Invites O3DCon “Call For Proposals”

Latest release introduces performance and usability improvements, and welcomes speaker proposals and discussion suggestions from O3DCon due July 15

SAN FRANÇOISO, May 13, 2022 – The Open 3D Foundation (O3DF), home to a vibrant and diverse community focused on building a premier open source engine for real-time 3D development, has released 22.05, the latest version of the Open 3D engine, with a focus on performance, stability, and usability improvements.

With over 1,460 code merges, this new release offers several improvements aimed at making it easier for developers to create 3D simulations for AAA games and various applications in the fields of robotics, AI, metaverse, twin digital, automotive, health, etc. Significant advancements include core stability, installer validation, motion-matching updates, support for user-defined properties (UDP) for the asset pipeline, and advancements in automated testing.

Artists can focus on realizing their visions using the tools they feel most comfortable with, such as Mixer or Autodesk® Maya®. The Open 3D Engine (O3DE) can now embed User Defined Properties (UDP) into its asset pipeline from source assets so that scene creation and asset processing logic can be customized using of this metadata. UDP metadata can be assigned in content authoring tools to store custom properties for mesh, light, animation and other elements to power asset generation workflows for O3DE.

Animation artists can now use motion matching, a data-driven animation technique that synthesizes motion based on existing animation data and current character and input contexts to deliver photorealistic experiences. . This feature, introduced as an experimental gem, includes a sample pre-made character that can be controlled using a gamepad.

Other improvements include:

Easier rendering pipeline customization is now possible using a new set of APIs. Terrain, LyShine, and TressFx are examples of gems that currently leverage this ability. Developers can now reuse material types much more easily. Developers can now control the spawning of player-controlled networked entities using an improved interface, an essential feature for creating multiplayer games. Automated Tests Now Verify that an installer build is valid and ensures that all steps of the build run successfully. These tests are run nightly for O3DE and have been designed so that anyone can incorporate them into their quality review process.

Version 22.05 marks the first major Open 3D Engine release in 2022. Releases occur on a semi-annual cadence, in the first half and second half of each year. The next release is scheduled for October 2022, which will coincide with the Open 3D Foundation’s flagship conference, O3DCon.

To learn more about this release and all of its features, read the release notes, or join the community on Discord. You can download version 22.05 today.

The O3DCon call for proposals is now open

The Open 3D Foundation also announced the call for proposals (RFP) for its annual flagship conference, O3DCon. On October 18-19, 2022, in Austin, Texas, technology leaders, independent 3D developers, and the academic community spanning the 3D landscape will come together to share ideas, discuss hot topics, and help shape the future of the open 3D development across a variety of industries and disciplines. O3DCon will be presented as a hybrid event – ​​attendees can join and participate in person or virtually. Workshops and pre-registration will take place on October 17, one day before the actual conference events.

With over 25 corporate members since its public announcement in July 2021, the Open 3D Foundation enjoys a healthy and thriving community, adding Microsoft as its latest member. Other core members include Adobe, AWS, Huawei, Intel, and Niantic. The O3D engine averages up to 2 million line changes and 350-450 commits monthly from 60-100 authors across 41 repositories.

“I’m proud of the O3DE community’s focus on core stability while delivering new features aimed at simplifying and improving 3D development for developers around the world,” said Royal O’Brien, Executive Director of O3DF and Managing Director of Games and Digital Media at the Linux Foundation. “I am also extremely excited about the opportunity O3DCon provides in bringing together diverse minds to collaborate to advance the state of open 3D development in so many industries. »

Proposals to speak at O3DCon are accepted until Friday, July 15, 2022 at 11:59 p.m. PDT. All interested persons are invited to submit proposals. Those who submitted proposals will be notified of a decision by Tuesday, August 2. Learn more and submit your proposal today.

Types of submissions requested include:

Speed ​​TalksSession PresentationsBirds of a Feather TalksPanel DiscussionsWorkshops/Hands-on Trainings

Suggested topics include:

3D Development and Open 3D Engine 101Building and Sustaining Open Source in 3D DevelopmentGame DevelopmentMetaverseAIRRoboticsDigital TwinAutomotiveHealth

Sponsors have the unique opportunity to demonstrate their leadership in this growing field, forge valuable connections and help shape the future of 3D development. O3DCon offers several levels of sponsorship for your consideration. To discover all the benefits of sponsorship, please click here. The sponsorship deadline is September 2, 2022. O3DF members receive a 3% discount on all exhibitor packages. For questions about sponsorships and contract requests, or to become a sponsor, please contact us.

Visit the O3DF website and follow O3DE on TwitterFacebook and LinkedIn for all the latest O3DCon updates and announcements.

About the Open 3D Engine Project

Open 3D Engine (O3DE) is the flagship project managed by the Open 3D Foundation (O3DF). The open-source project is a modular, cross-platform 3D engine designed to power everything from AAA games to cinema-quality 3D worlds to high-fidelity simulations. The code is hosted on GitHub under the Apache 2.0 license. To learn more, please visit To get involved and connect with the O3DE community, please join us on Discord and GitHub.

About the Open 3D Foundation

Established in July 2021, the mission of the Open 3D Foundation (O3DF) is to provide an open-source, comprehensive, high-fidelity, real-time 3D engine for creating games and simulations to all industries. The Open 3D Foundation hosts the O3D Engine project. To learn more, please visit

About the Linux Foundation

Founded in 2000, the Linux Foundation is supported by more than 1,000 members and is the world’s premier hub for collaboration on open source software, open standards, open data, and open hardware. Linux Foundation projects are essential to global infrastructure, including Linux, Kubernetes, Node.js, and more. The Linux Foundation methodology focuses on leveraging best practices and meeting the needs of contributors, users, and solution providers to create enduring models of open collaboration. For more information, visit

The Linux Foundation Events are where the world’s top technologists meet, collaborate, learn, and network to advance innovations that support the world’s greatest shared technologies.

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The post Open 3D Foundation Announces Latest Improvements to Open 3D Engine and Invites O3DCon “Call for Proposals” appeared first on Linux Foundation.

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